Stabby, Flabby, and Crabby
A few years ago when I was just getting into game development and game engines, I made Stabby and Flabby as a Father's Day gift for my dad who worked on video games for years. That game was a pretty basic game mechanic prototype essentially. This year, I decided to make a proper game/sequel! I came up with the idea the Tuesday before Father's Day so I only had 5 days to build it. So I started my self-imposed game jam!
I started by just ideating how I could expand on Stabby and Flabby. Looking through some assets I had access to, adding a new character, Crabby, felt like the natural progression. Development went rather smoothly from there! I'm proud of the level design and polish that Stabby, Flabby, and Crabby has with the amount of time I had to develop it.
This has really reignited my game development efforts. I hope to release many more games soon.
Screenshots
